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Rating: | |
Category: | |
Year released: | |
Author: | Metrowerks |
Publisher: | Metrowerks |
CWPro3Tools.cdr_.zip (264.37 MB)
MD5: 3e8f597ff4c5bcfd7c35a3cfa2f61f60
CW_PRO_Win_R3.zip (487.35 MB)
MD5: b4f446606977b2aa6db93d7aaf31c9fd
Download CodeWarrior Programming for the Mac by Dan Parks Sydow for Mac CodeWarriorLite.toast.zip (25.79 MiB / 27.04 MB) System 7.0 - 7.6 - Mac OS 9 / Toast image, zipped. Unlock hop-by-hop performance analysis for on-premises and hybrid networks and identify excessive bandwidth utilization or unexpected application traffic. Download a free trial for real-time bandwidth monitoring, alerting, and more. Download mac os sierra image. Codewarrior free download. USBDM USBDM BDM Interface for Freescale Microcontrollers USBDM consists of two components: Hardware int. You can remotely access machines even if they're unresponsive. Get quick remote access from Windows, Mac OS X, or Linux to any desktop or mobile device, such as Android or iOS devices.
CWPro3Reference.cdr_.zip (110.30 MB)
MD5: 638335aba2e10672ac02e589224b600e
This app works with: SheepShaver,
Development tools for C/C++, Pascal, Java and assembly for 68k, PPC and Windows 95/NT.
Mac os x 10 5. 1st download is the Macintosh Tools CD
2nd download is the Windows Tools CD
3rd download is the Reference CD
Mac Tools MD5 checksum: 38B311BDAD1E994420FCD7960043B6E6
Windows Tools MD5 checksum: B4F446606977B2AA6DB93D7AAF31C9FD
Reference MD5 checksum: C901E73F0D7CAF1CFABBD43FDD279BA1
Related: 10 Gold11 Academic GoldPro 1Pro 2Pro 4Pro 5Pro 6Pro 7Pro 8Pro 9 for PalmDev Studio 9Dev Studio 10
CompatibilityArchitecture: PPC
Macintosh:
Mac OS 7.5 or later (68k-based Mac OS computers require CFM 68k Enabler 4.0 )
PowerPC (recommended) or MC68040 processor
24 MB RAM (32 MB RAM recommended)
120 MB free hard disk space (minimum install)
Windows:
Windows NT 4.0 or later (recommended) or Windows 95 or later
Intel Pentium or AMD K6-class processor (recommended) or 80486-class processor
16 MB RAM
120 MB free hard disk space (minimum install)
Nowadays, installing FFTW on MacOS X is much like on any othe Unix system. In ancient times, a lot more work was required, and some of those obsolete instructions are preserved below for historical interest.
Installing FFTW on MacOS X
To install FFTW on MacOS X, all you should have the Apple developertools installed, so that you can open up a terminal window and compileFFTW just as you would on any other Unix system:./configure && make
to compile, ande.g. sudo make install
to switch to root
andinstall in /usr/local
. (Note that sudo
asksfor your password, not root
's; alternatively,you can just use su
, assuming that your root
account is enabled (it isn't by default).)
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The multi-threaded version (with POSIX threads) also works fine(./configure --enable-threads
).
Development tools for C/C++, Pascal, Java and assembly for 68k, PPC and Windows 95/NT.
Mac os x 10 5. 1st download is the Macintosh Tools CD
2nd download is the Windows Tools CD
3rd download is the Reference CD
Mac Tools MD5 checksum: 38B311BDAD1E994420FCD7960043B6E6
Windows Tools MD5 checksum: B4F446606977B2AA6DB93D7AAF31C9FD
Reference MD5 checksum: C901E73F0D7CAF1CFABBD43FDD279BA1
Related: 10 Gold11 Academic GoldPro 1Pro 2Pro 4Pro 5Pro 6Pro 7Pro 8Pro 9 for PalmDev Studio 9Dev Studio 10
CompatibilityArchitecture: PPC
Macintosh:
Mac OS 7.5 or later (68k-based Mac OS computers require CFM 68k Enabler 4.0 )
PowerPC (recommended) or MC68040 processor
24 MB RAM (32 MB RAM recommended)
120 MB free hard disk space (minimum install)
Windows:
Windows NT 4.0 or later (recommended) or Windows 95 or later
Intel Pentium or AMD K6-class processor (recommended) or 80486-class processor
16 MB RAM
120 MB free hard disk space (minimum install)
Nowadays, installing FFTW on MacOS X is much like on any othe Unix system. In ancient times, a lot more work was required, and some of those obsolete instructions are preserved below for historical interest.
Installing FFTW on MacOS X
To install FFTW on MacOS X, all you should have the Apple developertools installed, so that you can open up a terminal window and compileFFTW just as you would on any other Unix system:./configure && make
to compile, ande.g. sudo make install
to switch to root
andinstall in /usr/local
. (Note that sudo
asksfor your password, not root
's; alternatively,you can just use su
, assuming that your root
account is enabled (it isn't by default).)
Codewarrior 5.1 Download
The multi-threaded version (with POSIX threads) also works fine(./configure --enable-threads
).
Precompiled MacOS X libraries via Fink
Codewarrior Download Windows 10
Instead of the above, the Fink project has puttogether precompiled/prepackaged versions of FFTW 2.x and FFTW 3.x for MacOS X.
Fink provides a collection of free-software Unix tools packaged forMacOS X, based on the excellent package and system-maintainance toolsdeveloped for Debian GNU/Linux
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Precompiled packages for CodeWarrior (ancient compiler)
Greg Allen graciously posted a Macpackage of FFTW 2.1.3 and BenchFFT, for CodeWarrior 5 I believe.
Freescale Codewarrior Download
In the past, I had created precompiled packages of FFTW for Metrowerks CodeWarrior, includingPPC and 68k libraries. Since my version of CodeWarrior (Pro 2) wasbecoming more and more out of date, I stopped doing this.The last version I packaged in this way was FFTW 2.0.1: fftw-2.0.1.sit.bin.
If you are interested in creating precompiled CodeWarrior packagesof FFTW 3.x (e.g. for MacOS 9), please let us know (and give us a ride on your Tardis).
Compiling FFTW 2.x on MacOS 9
Codewarrior 11
Compiling FFTW yourself on the MacOS is fairly straightforward.For example, this is the outline of the steps to compile thecomplex-transform library using CodeWarrior.
- Download and unpack the FFTW archive (
.tar.gz
format); StuffitExpander (available gratis) should have no problem with this.(Alternatively, you can download standalone gunzipand untarprograms.) - Create an empty CodeWarrior project for the library, anddrag the
fftw
subfolder of the FFTW package onto theproject (this will add all the.c
and.h
files). - Go into the project preferences, change the project type to alibrary, and turn all the optimizations on. You will also also needto go to 'Access Paths' and move the
fftw
folder into the'System Paths' section (since our code includes it as).
- Compile.
To compile the corresponding test program (fftw_test
),you'll create a 'console ANSI C' project, adding the library createdabove and the files fftw_test.c
andtest_main.c
(in the tests
Download macos sierra 10.12 6 update. subfolder); you'llalso need to modify the access paths as above.
Compiling the rfftw transforms is similar, except that you use therfftw
folder, and rfftw_test.c
for the testprogram.
CodeWarrior Bugs
CodeWarrior Pro 4 reportedly generates incorrect code whencompiling FFTW 2.x at the highest optimization level (level 4).Supposedly, this problem is fixed in CodeWarrior Pro 5 with all thelatest updates applied. (Thanks to Dan Melomedman for the report, andfor bugging Metrowerks about this.) We haven't heard of problems withother versions of CodeWarrior.
Using FFTW 2.x with the Absoft Compilers
Daniel Barth sent us a couple of notes regarding the compilation ofFFTW 2.x using Absoft's C/C++ and Fortran compilers, version 6.2(circa 2001).
First, the Absoft C compiler seems to have trouble with the Unixline endings (line feeds) in the source files. The source files canbe converted to use Mac line endings (carriage returns) via a programlike NetStripper.
Second, in order to link with Fortran programs using Absoft's ProFortran, add a #define FFTW_FORTRANIZE_UPPERCASE 1
statement to the fftw/config.h
file.